Friday, August 1, 2008

Ghostbusters: the Video Game Demo

http://kotaku.com/5032129/crossing-streams-with-ghostbusters-the-video-game

For those out of the loop, Dan Aykroyd has wanted to make a 3rd Ghostbusters film ever since he finished working on the 2nd one. But the film got stuck in "Developer Hell" for many years because of (frankly) a garbage script that no major studio was willing to pick up and Bill Murray's refusal to come back and play the part of Dr. Peter Venkman. Fast forward by 10 years and Aykroyd makes clear his intention to bring Ghostbusters back. Fast forward another 5 years to 2007 and word gets out that they're going to make a Ghostbusters video game. But not just any Ghostbusters video game: the fans discover the same day that this news hits the Internet that the game is Aykroyd's vessel of artistic expression through which he has chosen (or been reduced?) to tell the 3rd and perhaps final chapter of the Ghostbusters saga.

Fast forward a month and word gets out that the game is still very real and Aykroyd is working very hard with dedicated teams to making it awesome.

Fast forward another month and word gets out that he's trying to get all of the original voice actors to come back and reprise their roles.

Fast forward a few more months (now well into 2008) and word gets out that the Ghostbusters video game has x00 lines of spoken dialogue. Fans rejoice. Some fans fear that the game may be more movie than game, though, like Metal Gear Solid or Xenosaga. It is also confirmed at this point that everyone from the first film has come back to reprise their speaking roles except for Rick Moranis as Louis Tully -- and this because Moranis remains, as he has for over a decade, completely out of show business and preoccupied with being a super-dad. Can't say no to that, we salute ya, Rick. But to the others? A-W-E-S-O-M-E. :D

Fast forward to last night. Brian Crecente, leader of video game news site Kotaku, received an anonymous package in the mail that contained a DVD with scribbly handwriting on it. Code-named "Proton," Crecente discovered it was a demo disc for Ghostbusters, the one showcased at ComicCon this week. The one no one was allowed to play for more than a couple of minutes. And here was Crecente, free to play for ... well, -ever!

Click the link above or right here and read Brian Crecente's hands-on review of the demo!

Sorry Jay, don't mean to steal your video game news thunder but I just had to share this with the readership! The game is seriously shaping up to defy the laws of physics and become the world's first video game adapted from a movie that is not only not shitty, not only decent, not only good, but FUCKING EPIC.

C'mooooooooo~ooooooooooooooon, XBox 360 and PS3 price drops!

1 comment:

Jay said...

lol and I was going to do a little write up about this! But yours is better, although I'm surprised you didn't include the recent rumors that the game might be canceled, or at least e moving to another publisher. I really want to see some wii footage, but based on the 360 footage, I'm pretty sure I'll be buying two versions of this game.